AI Insights · Timothy · July 2022
Top 5 Stickman Games in South Africa: Q2 2022 Performance
Explore the performance of the top Stickman games in South Africa during Q2 2022, including trends in downloads, revenue, and active users.
The second quarter of 2022 saw interesting trends in the performance of the top Stickman games in South Africa. Below is a detailed look at the weekly downloads, revenue, and active users for these popular titles.
Stick War: Legacy
Published by Max Games Studios, Stick War: Legacy showed a dynamic performance throughout Q2 2022. Weekly revenue saw an upward trajectory, peaking at around $287 in the week of May 30. Downloads were relatively stable, with a notable increase to approximately 3.6K in the last week of June. Active users fluctuated slightly but ended on a high note, reaching around 14.5K in the final week of June.
Ragdoll Dismounting
Ragdoll Dismounting, from Vicenter Viet Nam Company Limited, experienced a significant drop in weekly downloads and revenue as the quarter progressed. Downloads started strong at 12.1K in early April but plummeted to zero by early June. Similarly, revenue was highest at $204 in late March but fell to zero by mid-May. Active users also declined sharply, from 13.1K in mid-April to just 365 by the end of June.
Stickman Party: 4 Player Games
Maxim Krivokonev's Stickman Party: 4 Player Games maintained consistent weekly downloads, peaking at approximately 12.2K in the last week of June. Revenue showed a steady pattern, reaching around $52 in the final week of June. Active users remained robust, with a gradual increase to over 100K by the end of the quarter.
Draw a Stickman: EPIC 2
Draw a Stickman: EPIC 2 by Hitcents.com, Inc. displayed stable weekly downloads, averaging around 400-500. Revenue was modest, peaking at $59 in early April. Active users saw a slight decline, ending at just over 1K by the last week of June.
Stickman Hook
MADBOX's Stickman Hook had a stable performance in terms of downloads, with a peak of approximately 1K in the final week of June. Revenue showed a gradual increase, hitting around $54 in mid-June. Active users remained consistent, hovering around 3K to 3.5K throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower's platform.